Crossing the chasm with the long tail: Mobile web 2.0, mobile advertising, user generated content

In this blog, I ask the question is: How does Geoffrey Moore’s Crossing the Chasm apply to a Web / Mobile Web based business? and I propose that : On the Web and the Mobile Web, you have to cross the chasm with the long tail

I was invited to be a part of the Nokia thought leadership program for the Nokia ad service facilitated by mobiadnews. This week, we had our first meeting. The group comprises some very interesting, senior people from some of the biggest companies in the world (I am not sure how much more I can blog about the attendees – but everyone in that room was very clued on – and I learnt a lot from it!). Many thanks to Nokia for inviting me.

I am interested in Mobile advertising because it is critical to the success of Mobile Web 2.0. In a nutshell, like Web 2.0, Mobile Web 2.0 involves User generated content driven by mobile devices. Obviously, the advertising model is the best way to monetise that content. I am of course a big fan of the Nokia Ad service program – mainly because it oriented to the Long tail.

I raised this (i.e. Long tail) as a critical success factor for mobile advertising services. It was not possible to elaborate in detail and I promised to blog about my reasons why. So, here we are ..

Let us first understand the advertising value chain and the flow of money in it.

Note that some of these roles are being blurred – but for the purposes of this discussion, these roles are good enough(If you can add any more insights to this value chain, please comment and I shall incorporate that)

Money starts with the ‘Brand’ the advertiser(say Nike). The brand approaches an agency. The agency works with the Media buyers – who in turn, approach the publishers(i.e. the sites /destinations where the advertisement is actually placed)

This is a well established value chain – and worked well prior to the Web.

Web 1.0 (around 2000), tried to replicate the existing advertising model to the Web. That was not very useful because the Web was behaving in a different way to the advertising industry.

I believe that to understand this, we have to understand how Geoffrey Moore’s Crossing the Chasm applies(or not ..) to Web based companies .

The basic idea of Crossing the Chasm is:

A company should focus on a single market, a beachhead, win domination over a small specific market and use it as a springboard to adjacent extended markets to win. .

According to Moore, the steps are:

- Target the point of attack:

- Assemble an invasion force:

- Define the battle:

- Launch the invasion:

Source: summary – as below

(If you have not read the book, see a summary HERE(pdf) )

The methodology has analogies with the D-day landings in Normandy

Question is: How does Crossing the Chasm apply to a Web based business?

More importantly, does it?

These ideas certainly do apply to a manufacturing type business .. but I believe that they don’t apply to a Web business.

Who exactly do we target?(because we don’t know who the customer is)

If we don’t know the customer, what invasion force will assemble?

Where is the battle?

What are we invading?

What if we can categorise the customer, but we are not sure that they will pay?

What if ..

We landed on the beach .. only to find sand?

Sand .. is actually a good analogy ..

Many small grains .. endless .. each with low value in itself ..

And that was essentially the genius of Google ..

Change the battle plan ..

Redefine the battle ..

Its ok if you don’t know the customer individually as long as you know the customer collectively aka the Long tail

Hence, on the Web, you have to cross the chasm with the long tail

If you think about it, it makes sense .. when a market is very tiny(as the Web was initially), it is difficult for the big media agencies to give it attention. When they did, it replicated their existing model – which does not go very far as we can see with Doubleclick v.s. Google(Google acquired Doubleclick .. and one would expect at the start that it may have been the other way round i.e. the big media model will acquire the new media)

The next big frontier is ‘mobile’ – and by extension mobile advertising

The same Long tail principles apply .. with one exception ..

Because the Mobile Web is fragmented, you need to unite it across some dimension across Operators. We see this with admob and screentonic .. both of whom have individually a billion ad impressions (across Operators) on the Mobile web.

If we naturally extrapolate this, the Nokia ad service is very powerful since it follows the same principles(Long tail) and unites the customer base across devices.

In some ways, this is counterintuitive – but the evidence of admob and screentonic shows that it is successful. As an industry, we are heavily oriented towards context .. context is great .. when we can achieve it .. but I believe that the Long tail + advertisement sponsored (user generated?) content could also be very successful – even if we had limited context – because the users would gain something of value.

Nokia ad service is launched! A potentially revolutionary milestone for Mobile advertising..

Today Nokia launched Nokia Ad service

The Nokia Adservice may well be one of the most significant announcements this year and I believe, it will transform the industry.

Here is my analysis on the Nokia ad service.

To understand why this is a seminal announcement, we need to understand that the advertisement model is very significant. It is the main driver on the Web (web 20) (and that includes all forms of advertising like video).

I believe that the Ad model will also be a major driver to the Mobile Web as I indicate in my book Mobile Web 2.0.

But there is a problem.

The good news is: we have billions of devices – more than PCs

The bad news is: that they have nothing in common except Voice and SMS.

For most part, neither of these are programmable.

To make matters worse, the device stack is fragmented and brittle. By fragmented, I mean, a Wintel like situation does not exist on mobile devices. And by brittle I mean that layers in the stack are too tightly coupled – making introduction of new elements very difficult

For advertisers, this is bad because

a) It is almost impossible to target advertising to customer profiles

b) The target audience is fragmented

Clearly, an appetite for advertising exists with the success of both Admob and screentonic, both of whom have reported a billion ad impressions.

But the impressions themselves cannot be targeted because very little USER information is available to the third party (advertiser). Some limited device information is available through mechanisms like UAprof but that means, ads cannot be targeted to customers (using the equivalent of cookies on the Web).

The other end of the spectrum are the Operators. Traditionally, they have always thought of themselves being the key players in leveraging advertising. For third parties, dealing with Operators is very difficult.

Further more, Operators in the West do not have the leverage on the actual device stack (much as they would like to have).

The result is: Advertising, as I envisage in Mobile Web 2.0 has not taken off so far ..

The Nokia ad service provides a very interesting alternative to third parties because it is an Off portal initiative across all Nokia handsets globally.

This truly changes the game from an advertiser perspective because:

a) They deal with one entity(Nokia)

b) They potentially access ALL Nokia devices ACROSS operators globally

c) They can target the customer base because the Web/Mobile gateways are run by Nokia (off portal)

From a third party advertiser perspective, working with a company like Nokia would be far more preferable than working with the many Operators globally and not getting anywhere.

In fact, a while ago, one Operator told me that:

‘The whole problem we have in the West is – Operators have no control over device manufacturers. In Japan, DoCoMo writes the (device manufacturer’s) f*****g catalogue – and here in the UK – we are like ‘Argos’ – we just browse’

Note: Argos is a shopping catalogue service in the UK. What this comment means is – NTT DoCoMo in Japan tells device manufacturers exactly what to build – and thus controls the device totally. In the West, that does not happen. Their point being, if all the devices would only come in line (under control of the Operator) – all would be well (for the Operator of course!)

This does not affect ‘On Portal’ – but on portal initiatives are really not taking off for most people

Hence, I believe that

a) The Nokia ad service will revolutionise the Ad serving market for mobile devices

b) It would help many companies to actually reach global customers(all Nokia devices) and also target global customers(since much more about the customer is known in this scenario)

c) .mobi is also a beneficiary – this may legitimise the .mobi market

d) The impact on companies like admob and screentonic is probably negative because they cannot hope to achieve the reach and the targeting of customers as Nokia is doing. But on the flip side, they will get a lot of interest because of the impact on Mobile advertising

With both the Snake game and Ringtones, Nokia has created two industry segments. This may well be the third

I would be blogging about this a lot more. Watch this space!

Well done Nokia!

Some notes below from the Nokia site:


Nokia Ad Service provides a worldwide reach to advertisers through its network., one of the largest mobile portals with over 100 million monthly visits in 120 countries, has already joined the network.

Campaign messages can be customized to any mobile phone in many countries. Advertisers can optimize their spend by delivering specific ads to target groups.

Planning campaigns

Targeting: ads reach the right consumer based on categories and profiles through our ad platform.

Creative management: artwork is delivered in various formats – including text links and banner advertisements- to match consumers? mobile phone capabilities.

Campaign preferences: Nokia Ad Service builds a campaign for maximum flexibility. Advertisers can adapt their strategy based on performance whilst running campaigns. They can use service options such as frequency capping and time-based sequencing to deliver advertising messages effectively.

Run your campaign

Trafficking. You are able to closely monitor the traffic at any time during the campaign.

Reporting. The results of your campaign are available immediately, at any time, via a secured internet site.

Running campaigns

Real time reporting: advertisers can closely monitor the traffic at any time during the campaign through user-friendly traffic reporting formats and measurement visualizations.

Optimizing: Nokia Ad Service campaign managers continuously monitor campaigns to maximize the return on investment.

Learning from campaigns

Understanding: Nokia Ad Service helps advertisers learn more about consumers’ response during their campaign with online monitoring and reporting tools.

Reporting: campaign results are available immediately via a secured internet site. Nokia Ad Service customers can personalize their reports by time, by publishers, by creative elements, etc. A simple, effective, and transparent service. The opportunity to reach a wider audience.

Our mobile ad server delivers sophisticated campaigns. Publishers can capitalize on the following:

Categorization in Nokia ad network to receive relevant ads

Flexible setup of any mobile publishing service

New source of ad revenue without deploying ad sales and operations

Full technical support to help with implementation

Detailed user profile while respecting users’ privacy

Users’ data is secure, protected and maintained in our ad platform

The implementation of the service is a 3-step-process:

Step 1: create the order form to outline different formats of advertising,

Step 2: receive ad tags from Nokia Ad Service and place them in the desired location throughout your mobile internet service,

Step 3: access full reports 24 hours a day. Metrics are available on a flexible set of cross relational rules.

Sell Phones: What will make Mobile Advertising tick?

A fantastic article from Chetan Sharma .. enjoy! rgds Ajit


By Chetan Sharma


Mobile Marketing and Advertising is the new “it” in the industry. All the three recent industry shows (MES, MECCA, and CTIA)[1] in LA last month were buzzing with the potential of mobile advertising. For carriers, who until now had not paid attention to this evolving sub-segment, have started to organize internally to be the clearinghouse and magnet for agencies and advertisers. The advertising agencies and big brands have started to throw MDF[2] dollars at experimenting with this new medium called mobile. Analysts have started predicting billion dollar markets by 2010[3]. The ecosystem has also started shifting and new alliances are being probed and tested for positioning. Is mobile marketing going to be another over-hyped industry segment or will it actually help generate revenue, drive exits for VC investments, enhance content value-proposition, and most importantly, deliver value to the consumers? This article discusses the elements that are critical for the long-term viability of the mobile advertising and marketing industry.

How big is the market?

To get a grip on the potential market in the US or Western Europe, we take a look at Japan[4] as the harbinger of what’s to come in this space. According to Dentsu, mobile advertising revenues for 2006 will be approximately $373M or close to $3.8 per subscriber (for the year). By 2009, this number is likely to scale to over $6/sub/year[5] (Figure 1). According to InfoPlant, almost 60% of the Japanese consumers use mobile coupons and discounts more than once a month[6]. The US market is just starting to get organized and move from SMS marketing to mobile/local search marketing, interstitials, in-content ads, banner ads, etc. In 2006, US will do less than $1/sub (for the year) in mobile advertising revenues, bulk of which will be SMS marketing. Europe is also slowly waking up to the possibilities around mobile ads and has been experimenting with some clever business models such as Operator “3” subsidizing usage and phones in lieu of advertising on the phone. These models are also being offered in the microenvironments of downloadables, subscriptions, video streams, etc.


Figure 1. Mobile Advertising Revenue Growth in Japan[7]

It is apparent that due to the availability of context, immediacy, and personalization, mobile has significant advantages over the other channels as an advertising medium.

The potential is clearly there but how long will it take to reach a critical mass? How many years before the industry cracks $1B? $10B? For reference, it took 2, 4, and 5 years for Broadcast, Internet, and Cable advertising respectively, to cross the $1B revenue mark; 5 years for Internet and Broadcast advertising to cross the $5B mark. None of them crossed $10B mark in their first 10 years of existence[8] (Figure 2). Will mobile be any different? Instead of being a blip in the advertising revenue stream, when will the mobile segment start rivaling revenues generated from advertising on Internet, Radio, Newspaper, and TV? Can it? If yes, what does it take to get there? What technical, business, and legal issues need to be addressed before agencies have dedicated staff to tackle mobile advertising and real dollars instead of MDFs as part of the budgeting exercise? Finally, who will be the dominant players controlling the ecosystem five years from now?


Figure 2. Annual Ad revenue growth in broadcast, cable, internet in the first 11 years[9]

Technology Requirements

First, let’s discuss the technology piece. As we have seen in Japan and Korea, higher processing power handsets and 3G pipes play a significant role in the adoption of rich advertising content. If an ad is non-intrusive, delivers value, and is relevant to the consumer; there will be a higher propensity of adoption vs. when after 45 seconds of “connecting to server” screen, an ad rears its ugly head to slam in the face of an already frustrated consumer. In the US, 3G is being adopted fairly aggressively and when Cingular picks up pace with its WCDMA/HSDPA deployment, growth is going to accelerate into 2007. By 2008, 3G penetration will reach over 25%[10]. Adoption of Smartphones is also increasing (Figure 3). With Motorola’s Q and RIM’s Pearl, price point is getting near mass-market consumption levels. By next year, we will start seeing $100 smartphones. In the US, 25% of the converged devices sold during the first half of 2006 were 3G devices. This is up from just 3% in 2005. User interfaces are also getting better. UIOne, MYDAS, Flash, Screen 3, 1mm, and other proprietary solutions are extending the possibilities. In terms of options, there are different channels available – SMS, MMS, Search, Browser, Games, Video/TV, etc. each with its pros and cons and maturity level in the market (Figure 4 and 5).


Figure 3. Expected lifecycle of various key technologies in the US[11]


Figure 4. Mobile advertising channels[12]

Most of the effective mobile advertising and marketing will be search driven – whether it is based on declared intent from the user or passive impressions based on user’s context, history, and preferences. Google is an example of the former while Amazon is a brilliant case study of the latter. Local search and advertisements will be a significant part of the equation. As Mark Anderson, CEO of Strategic News Service[13] recently quipped in his recent column “Searching for Transactions”, “Search isn’t about advertising, it’s about shopping, which is why the advertisers have to be there”. It is truer in the mobile environment. Astute advertisers realize the proximity and intimacy of the medium and already conjuring up clever ways to engage the consumer. Service providers with good “mobile” search engine technology will be at competitive advantage as they build a strategic framework to address the bigger opportunity.


Figure 5. Consumption of various services in key western nations[14]

For mobile advertising to be successful, one needs “reach”, “purity”, and “analytics” (Figure 6). Reach is how many “real” customers do you have? Purity is the “quality” of information on the customers. Name and address just don’t cut it. Analytics is matching users interests – implicit and explicit, context, preferences, network and handset conditions to ads and promotions in real-time. Not just bucketing a user in a group and giving them a number but understanding the user in every way possible and customizing every single interaction, every single push, every single imprint, and every single promotion to the finest degree possible.

So, who has the reach? Clearly, carriers with millions of billing relationships currently have the tightest relationship with the end-customer in this ecosystem and has the most relevant transactions to build a good customer profile fingerprint[15]. On the other end are the Internet brands like Yahoo, Google, and MSN with over half a billion unique visitors each. Other important players include giants like Amazon, EBay, Myspace, Youtube, Skype, AOL, and Paypal.


Figure 6. Mobile Advertising and Marketing Framework

The internet brands have good reach but limited purity. Purity is about good profile data. The customer profile information that Internet players have assimilated doesn’t really always translate well into a view of a customer’s interests and preferences. They can and will build a direct relationship with consumer but it will take time and has to overcome some technical and business hurdles.

Finally, one needs the analytical framework. The goal of the framework is to capture the behavior and interests of the user while they are browsing, shopping, interacting with a variety of applications and content, and even simply calling 1-800-Flowers. This knowledge mixed with the explicit profile helps enable build characteristics and traits of users on a mass scale. Once the segmentation and understanding of the user is fine-tuned, the gathered knowledge can be continuously applied to enhance the user experience while they are interacting with their mobile phone by targeted promotions and offers sent to the user, and mobile advertising can be enabled such that it adds value to the user experience.

In terms of platforms, there has been a lot of activity on building backends, but little progress on the front-end where it matters the most. What is absolutely needed is an easily accessible control framework for “permission advertising/marketing” so that the user can selectively or globally switch-on or off the types of ads/promotions they would like to entertain and when. We need a SIP/Presence like capability that works across all apps and services and is as universally accessible through open APIs. Mobile advertising is not just all visual either. It can interact with the customer while they are on hold or support free 411 or premium services or can be integrated with podcasts, essentially finding clever ways to provide ad/promotion content in exchange for something that provides value to the end-user. The context engine combines various inputs and uses location and other contextual information to package information before it is pulled or pushed to the consumer. This is true for all the application areas such as portals, storefronts, local search, mobile search, off-net access, and other applications.

The value chain

As the convergence continues, the mobile ecosystem keeps shifting. Currently, the mobile advertising chain consists of the following main segments (Figure 7):

Campaign Sponsors American Express, P&G, GE, Toyota, etc.


Marketing Agencies Ogilvy, Universal, Carat, Mindshare, etc.

Enablers ThirdScreenMedia, Admob, MobiTV, Enpocket, Rhythm NewMedia, Medio, ActionEngine, Screen Tonic, Google,

Yahoo, Fast, Tellme, MSN, Infospace, etc.

Content Provider CNN, Disney, Yahoo, YouTube, ESPN, Mixxer, Intercasting, etc.

Aggregators mBlox, Infospace, WSC, etc.

Carriers Sprint Nextel, NTT DoCoMo, Vodafone, Telefonica, Verizon, Cingular, Virgin, amp’D, Clearwire, etc.

Consumers You and Me

For each of the participants, there are some inherent benefits, specifically,

For the carrier, it is an excellent way to build loyalty and “stickiness”. It is also a way to take the saturated levels of data users to another level by subsidizing premium content and even transport costs by advertising thus lowering the barrier-to-usage. However, the carriers need to balance the influx of users and data traffic with the potential for additional revenues. Spectrum is still limited and it needs to be used wisely in any strategic scenario.

For the user, relevant (opt-in) and targeted advertising and promotions deliver value. In all recent surveys, the number of users willing to pay for the Mobile TV service is a very small fraction of the number of users who want to use the service. With advertising, they can afford more and start enjoying the full capabilities of their handsets.


Figure 7. The emerging mobile advertising value chain[16]

From an advertiser’s point of view, mobile provides unparalleled reach and a reliable and fairly accurate measurement tool. The ad/promotion system should have the capability to create promotions at national and local level (city, zip code, location) and everything in between. The system needs to support extensive querying and segmentation capability to design sophisticated campaigns for e.g.

· Give me users who are most likely to purchase a new ringtone from Usher.

· Give me users who are Pop aficionados, have coke as their favorite cola, wear Nike shoes, single, living in large metro areas on the east coast, income level above $120K, have ARM11 or higher devices, and have responded to at least 50% of ads in the past 2 months.

For evaluating the mobile medium, advertisers are using the same criterion as they have used for other channels, namely:

Reach – how big is the audience esp., unique and regular visitors?

Purity – how good is the user profile information?

Frequency – how often is the audience exposed to advertisements?

Performance – what’s the quantitative measurement criterion to determine effectiveness of the campaigns?

Advertising inventory – what’s the availability of ad slots on premium properties?

Advertising units – what’s the size and shape of advertising content?

Tools – what kind of tools are available to run the lifecycle of a campaign? How does mobile advertising fit into the larger advertising budgets and planning?

For content providers, both big and small, it offers an ability to go direct in addition to working with carriers on revenue-sharing arrangements. If a content-providers has traction and user profile data for a few million loyal subscribers, advertisers would love to talk to you. But, as we discussed earlier, it comes down to reach and purity of the subscriber base.


While the potential is immense, there are also significant risks and potential challenges that need to be tackled before the industry evolves into a vibrant advertising medium. The prominent amongst them are privacy and data security. Once you start mining user data, significant profile information can be developed. Then how that information is used and by whom becomes an issue, and a significant legal minefield. In addition, if the industry doesn’t want regulators to get involved, the security policies and procedures need to be in place to protect the data from theft or misuse. Next, the advertising ecosystem needs to be fostered so that everyone in the value chain benefits relative to their contribution.

Some people have compared the advertising ecosystem to lions (advertisers) and antelopes (consumers), where you need enough antelopes to attract the lions but not enough lions that you scare away the antelopes[17]. As Omar indicates in his article, advertising needs to align the interests of different players in the value chain to keep plenty of antelopes around the watering hole. As we have seen time and time again, if the ecosystem is healthy, segment thrives otherwise it is relegated to slow growth or the interest dissipates altogether. There needs to be a good balance of power between advertisers, content providers, carriers, and consumers.

Value-chain dynamics

It is clear that mobile advertising and marketing has big potential if certain technical and business requirements are met and industry strives to take into account the user considerations that matter the most. But, which players will dominate and control the ecosystem. Without a doubt, carriers have the purest profile information available, but can they execute their strategies? Well, they have approximately 3-4 year window. Once 3G and Smartphone penetration curves collide and pass 20-30%, if the carriers haven’t built a good mousetrap (value proposition) by then, all bets are off. Different dominant players will start to emerge, as it will get easier for Internet and traditional brands to build direct relationships with a good proportion of the subscriber base. It is also possible that in some geographies carriers and brands will work closely to establish a tight service offering and equitable revenue split. Role of savvy brands like P&G who are generally ahead of the curve on most technology trends is going to be important. Brands and service providers who are able to integrate user experience across channels will benefit the most (Microsoft will be a strong player in cross-channel advertising). There is real value in understanding user behavior on the Internet and mobile and cross-leverage in a) building a solid profile fingerprint and b) using it to push content.

Then, there is the whole world of off-net advertising and marketing. Carriers are increasingly playing a lesser role in that segment. But the market is very fragmented amongst hundreds of content providers and mini-aggregators. They only have a piece of the (reach and purity) puzzle and hence the analytics they apply will be limited in scope. Could they collaborate to work to leverage each-others strength? Certainly. Can the user profile information be available as a web service (with user’s permission of course)? Sure. Can carriers start to offer that to trusted providers in exchange for revenue-share? Possibly. There is clearly enough room for experimentation in both technology and business models arena of this nascent industry segment. Finally, ads and promotions should be “super-distribution-friendly” (across carriers and devices) meaning — treat ads and promotions like content that can be passed around “easily.”


It is quite clear from the industry trends that mobile industry (especially in the US) is moving from an emerging state to a more interactive and immersive application and services environment. By 2011, advertising industry will be close to $600B. Can mobile start to increase its revenue share from its current levels of less than 0.2% to 2-5% by then? Since this medium can provide context, immediacy, and personalization, the answer is yes. However, there are technical, business, and legal hurdles to be crossed before the industry becomes a thriving institution.

Until then, stay tuned to our commentary on the shifts and turns in the ecosystem.


My thanks to Sunil Jain, Victor Melfi, Amar Patel, Anne Baker, Sarla Sharma, Shawn Conahan, and Subhadeep Chatterjee for their valuable assistance with the article.


[1] Coverage of fall shows (2006) is available here.

[2] Market Development Funds (MDF) are typically allocated for new media activities.

[3] In a recent report, Informa estimated that the mobile advertising market is going to be worth $871m this year, and will jump to $11.35bn in 2011.

[4] Japan is the second largest advertising market in the world behind US. Japan is also the first country to exceed 50% 3G penetration earlier this year.

[5] Source: Dentsu, Chetan Sharma Consulting

[6] Source:

[7] Source: Dentsu, Chetan Sharma Consulting

[8] Year 1: 1995 for Internet, 1980 for Cable, and 1945 for Broadcast TV (Source: IAB).

[9] Source: IAB Internet Advertising Revenue Report, 2005 Full Year Results, PriceWaterhouseCoopers

[10] For a more exhaustive discussion on 3G, please visit “3G : Hitting the Mass Market”

[11] Source: Chetan Sharma Consulting

[12] Source: Chetan Sharma Consulting, Q206


[14] Data Source: M:Metrics, Aug 2006

[15] While carriers have the most pertinent data on the users, it resides in disparate locations and very few have realized the long-term value of such an exercise.

[16] Source: Chetan Sharma Consulting

[17] “Lions and Antelopes in the Advertising Ecosystem”, Omar Tawakol, Revenue Science

Pdf : HERE

Mobile web advertising: a contradiction in terms?


Russell Buckley and I have worked together before and we swap ideas on many things mobile. Here is a discussion we have been having – considering Russell’s new venture admob.

Seek thoughts on this

It pertains to advertisements placed on mobile web sites

My impression of mobile browsing is: people browse on mobile devices with a specific purpose in mind (unlike on the web).

This means, sites like Google will return specific results in a search query and the user will want to click that specific element of information.

For example: If you entered ‘Italian restaurants’ : then a Google mobile search will return specific addresses of nearby Italian restaurants(including perhaps means to directly SMS these restaurants from the mobile site).

In contrast, if you entered ‘Italian restaurants’ on the web, then we could get a whole host of results including perhaps the history of Italian restaurants in the UK etc etc.

So, in this context, my question is: Is not a mobile advertisement a contradiction in terms?

In other words, I go to the mobile site to get a specific piece of information. In that situation, why would I want to click on an advertisement on that page(since I am in a ‘hurry’ and ‘on the move’ already so to speak)?

Note, I am not referring to ALL mobile advertising – just advertising on mobile browsing sites.