Open Gardens

Wireless mobility - Innovation - Digital convergence - mobile web 2.0

 

About Open Gardens

Open Gardens is published by futuretext

Recently, the OpenGardens blog was rated amongst the top 10 mobile blogs as per technorati stats.


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About The Open Gardens Blog

I (Ajit) founded the blog on May 26, 2005 based on my vision and philosophy of OpenGardens i.e. the philosophical opposite of 'walled gardens' especially as applicable to the mobile data industry.

Today, the OpenGardens blog is one of the few blogs that span both the Web and the Mobile domains.

The blog covers wireless/mobile applications, open networks and mobile web 2.0. My vision behind the OpenGardens blog has been :

  • The blog is about the Mobile data industry and Digital convergence('Mobile web 2.0')
  • Analysis is more important than story/controversy. I don't believe that bloggers are true journalists. The blog is not about the latest 'story' but it's more about independent analysis/viewpoint
  • The OpenGardens blog is broadly about opening up the networks, growing digital usage and digital businesses i.e. we don't advocate closed networks, broadcast media etc
  • It is about disruptive digital technologies

Founder & Chief Blogger Ajit Jaokar

Ajit Jaokar is the founder of the London based publishing and research company futuretext (www.futuretext.com) focussed on emerging Web and Mobile technologies -including Web 2.0 and Mobile Web 2.0.

His thinking is widely followed in the industry and his blog, the OpenGardensBlog (www.opengardensblog.futuretext.com), which was recently rated a top 20 wireless blog worldwide

In 2009-2010, Ajit was nominated as part of the Global Agenda Council on the Future of the Internet by the world economic forum. He hopes to use this opportunity to further extend the pragmatic viewpoint of the evolution of Telecoms networks in an open ecosystem.

(Note: The Network of Global Agenda Councils plays a significant role in shaping the global agenda by monitoring global issues and elaborating recommendations to address them. Each Council, comprised of 15-20 Members, serves as an advisory board to the Forum and other interested parties, such as governments and international organizations. The Global Agenda Councils also act as the intellectual drivers of the World Economic Forum's Global Redesign Initiative, an unprecedented international, multistakeholder and multimedia dialogue that aims to develop a 21st-century vision of global cooperation. Members of the G20, the UN and other International Organizations have pledged their support for this initiative. )

Ajit is best known for his books Mobile Web 2.0, Social Media Marketing. Two new books ('Open Mobile' and 'Implementing Mobile Web 2.0') are being released in 2009.

His consulting activities include working with companies to define value propositions across the device, network, Web and Social networking stack spanning both technology and strategy. He has worked with a range of commercial and government organizations globally including The European Union, Telecoms Operators, Device manufacturers, social networking companies and security companies in various strategic and visionary roles

His recent talks and forthcoming talks include: CEBIT 2009;MobileWorld Congress(2007, 2008, 2009); Keynote at O Reilly Web20 expo (April 2007);Keynote at Java One; European Parliament – Brussels – (Electronic Internet Foundation); Stanford University's Digital visions program;MIT Sloan;Fraunhofer FOKUS ; University of St. Gallen (Switzerland); Mobile Web Strategies (partner event of CTIA in San Francisco)

Media appearances include BBC – Newsnight – 3phone launch; CNN money; BBC digital planet

Ajit chairs Oxford University's Next generation mobile applications panel and conducts a course on Web 2.0, Social networking, Mobile Web 2.0 and LTE services at Oxford University.

Ajit lives in London, UK, but has three nationalities (British, Indian and New Zealander) and is proud of all three. He is currently doing a PhD on Privacy and Reputation systems at UCL in London. Ajit is a fan of animation especially Tom and Jerry, Tintin and Asterix and likes the music of ZZ Top and other rock bands

You can contact me at ajit.jaokar at futuretext.com

You can follow me on twitter at http://www.twitter.com/AjitJaokar

See a video of my talk at CEBIT in Hannover
(intro in german - presenttion in english)

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  • Ajit Jaokar on Twitter

June 19, 2005

packet fees: boon or bane for mobile multiplayer games

romanesque.bmp

I found this fascinating article on mobenta. Being a fan of multiplayer games(mobile) and a big believer in their potential – like everyone else I thought Japan was the place to be for mobile multiplayer games. Not so it seems. (and I am happy to know that my yearly pilgrimage to Korea is well founded!)

Matthew Bellows says on Mobenta/WGR

Then he (the SEGA rep in Japan) conceded that only a couple thousand people had registered for the

service. The primary reason? Packet fees. Mobile data transmission in Japan

is ludicrously expensive. Sending one megabyte over the Vodafone

Japan network costs approximately $22.18, (although discounts will

be offered for higher-volume customers). As Mr. Ikeda from Hudson

Soft put it, “We would like to have a networked version of

Bomberman, but data transmission fees are a big problem. Players

discover their $400 phone bill at the end of the month and call us

for a refund. So many people were angry that we stopped making

network games.” Satomi Imai at Dwango expressed the hope that flat-

rate data plans would come to Japan with widespread 3G, and those

plans would enable customers to spend more time connected. But

Square Enix, while announcing Final Fantasy for DoCoMo FOMA phones,

made it clear that these were single player games. Square isn’t

building price drops into their development plan.

Contrast Japan with South Korea. Per megabyte fees for data

transmission are approximately $2.69 on LG Telecom and $4.49 with

KTF. Even more interestingly, Com2Us reported this week that

operators share as much as 60% of the data revenue associated with

multiplayer mobile games with the game developer. As you would

expect, mobile multiplayer games, from traditional card games to

massively multiplayer RPGs, are booming in Korea.

We in Europe have yet to cross this bridge – but it provides insightful lessons. Everyone loses if rates are not oriented to making people pay. People will recieve a $400 only once!

Once again, it shows why Korea is the one to watch

Image source: wgamer

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Filed under: OpenGardens — ajit @ 10:52 pm

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